If you add attack-focused cores onto your Nexomon, these effects will cause much more damage. In addition, certain moves can also paralyze, freeze, confuse, or burn enemies for multiple turns if they are effective. Normal: Has no strengths against any type.ĭon’t forget that Nexomon can also learn moves of other elements, so it doesn’t strictly apply to the type of monster you are using.Ghost: Strong against normal and wind types.Psychic: Strong against normal and ghost types.Wind: Strong against mineral and grass types.Mineral (or rock): Strong against electric, psychic, and fire types.Plant (or grass): Strong against electric and water types.Reaching level 30 is pretty much required to advance the main story since towards the end of the game everything is level 50, so you won't need to grind too much in order to reach level 30. Electric: Strong against water, psychic, and wind types. Catching Nexomon Level 30+ also counts towards the trophy.Water: Strong against fire and mineral types.Fire: Strong against wind, plant, and ghost types.
![nexomon 2 type chart nexomon 2 type chart](http://dma.wtw-x.net/DMA/DigimonStands/Toei/W/Apollomon.png)
To make it much easier on yourself, here are all of the elements’ strengths and weaknesses. This type chart is compatible with changes from Generation VI onwards which included the addition of the Fairy-type as well as the alteration of Steels resistances. It is already a tougher game by comparison. Also this chart does not take any extra moves or abilities effects, such as the effects from Wonder Guard & Foresight, into consideration. Yes, there are your ghost and fire elements, among others, but their effects probably won’t work on types that you expect in some cases. As you might have spotted by now, Nexomon: Extinction has monster types that aren’t quite like any other monster-collectors.